Thursday, 6 June 2019

Mid 16th Century Armies - Imperialists and 1540s English


With the completion of the Mid 16th Century Landsknecht block at the start of this year, followed by the Steel Fist Gendarmes and a couple of command bases the 1540s side project is finished. Well for now at least! Of course in the tradition of this blog I couldn't resist setting up the entire 1540s collection and getting some photos. In the first set the figures are representing a Habsburg force of Charles V. It contains Lansknecht Pike and Shot, Gendarmes, Mounted Arquebusiers, Artillery and more generic Pike and Shot which I would use as Spanish or Italians in this army. I have little doubt that the Spanish and Italian infantry would have distinct styles of dress during this period but at least these figures are all in clearly Mid 16th Century armour and clothing.

This army would be suitable for the later Habsburg Valois Wars the scale of which had grown enormously by the middle of the century, with huge armies being raised by the French and Imperialists to fight in Italy and Northern Europe. Most of the figures would be fine for the campaigns up into the 1550s, the only caveat I would add is that in the Mid 1550s the "pluderhosen" started to be worn by the Landsknecht and their style and appearance changed radically very quickly. As the flags are interchangeable this army can be switched into a French one for this period. In fact the majority of the figures used to make it are from The Assault Group's excellent Valois French range.

Landsknecht Pike and Shot in the foreground with the Spanish Infantry beyond them.

The Spanish Infantry and the Imperialist Guns.

Imperialist Gendarmes.

Mid 16th Century Pike and Shot.

Another view of the Mid 16th Century Landsknecht.

Charles V's Imperialists 1530s-1540s.

Imperialist Mounted Arquebusiers.

Of course if the Imperialist army can be converted into a French one then they are going to need some opponents and who better than the 1540s English. It was the fact that The Assault Group made these Mid Tudor figures that got this side project started in the first place back in 2014: http://camisado1500s.blogspot.com/2014/04/tudor-arquebusiers.html . Of course, as with many of my wargaming projects, the scale of this particular collection has slowly increased. I still need some Border Horse for this English Army, my other ones are too early for this collection, so maybe it isn't finished at all!

The English army shown below uses many of the same figures as the Imperialist one, such as the Gendarmes, Mounted Arquebusiers and Landsknecht. This was a period when Henry VIII was flush with cash from the Dissolution of the Monasteries and other Ecclesiastical sites in England and as such he could afford, briefly, to spend large amounts on foreign mercenaries to use in Scotland and  France. For the English use of Mounted Arquebusiers see my earlier post here: http://camisado1500s.blogspot.com/2015/06/pedro-de-gamboa-and-mounted-arquebusiers.html . The 1540s were also a decade that saw the English employing Irish Kern in their French and Scottish Campaigns, their raiding skills being particularly useful in the "small war" of longer campaigns. As such a unit of these is included in this particular set up.

Being largely made up of figures by The Assault Group, only the Gendarmes, Irish Kern and a few of the Landsknecht aren't by them, this collection has a slightly more uniform look from the earlier 1500-1520s stuff which is made up of a whole host of manufacturers. I felt that if a manufacturer was going to tackle 16th Century Armies that hadn't really been done in depth before I had to support them. I am of course keeping a close eye on what comes next for their Dutch Revolt range. Of course there is some cross over with my other collections. The Gendarmes would be fine for the Italian Wars in the 1520s and the 1540s English will make great opponents for my Gaelic Irish collection, yet another reason to get some more Border Horse on the go!

Henry VIII's Tudor Army - 1540s.

A 1540s Tudor Army with Irish Kern and Habsburg Landsknecht mercenaries.

Mercenary Mounted Arquebusiers and English Heavy Cavalry (English Heavy Horse were few in number but they were used in France and Scotland in the 1540s).

English Infantry 1540s, a mixture of Arquebusiers and Archers. The Arquebusiers may well be Italian or Spanish mercenaries.

An English Command group. These figures are all from The Assault Group Tudor range.

English Bow and Bill, note the Irish Kern at the top of the photo.

Tudor Infantry, 1540s. The officer carries a sword and "target" or large buckler.

A close up of the Landsknecht.

1540s Tudor Army.

Tudor Infantry of the 1540s.

The whole English Army.

 As a final note I thought some of you would be interested in my recent trip to Southern France where I was lucky enough to visit the Fortress of Salses. The fortress was built following the destruction by the French of the older castle and village guarding the border, this area being Spanish in the Fifteenth Century. It was designed by Ramiro Lopez, a Spanish Engineer, with work commencing in 1497. Whilst being constructed the fortress absorbed 20% of Ferdinand and Isabella's total income, so was enormously expensive. It managed to withstand a French siege in 1503 before it was even complete, although, after changing hands several times, it was finally captured and held by the French in 1642.

I am sure any of you who are interested in the development of fortifications will have heard of this particular fortress as it always makes it's way into books on the subject. In the 17th Century Henry de Campion, who took part in the French Campaigns in this area and recorded them in his memoires, wrote of Salses "Salses is built in the flat country of Roussillon, out of cannon shot from the mountains. In any case its ramparts are proof against artillery, for they are thirty six feet thick, and the parapets sixteen. At the four corners there are four towers of the same thickness, as well as a donjon or redoubt between two of these towers. The whole is countermined. The dry brick-revetted ditch is extremely wide and deep, and there is an excellent counterscarp. In short, as all-masonry fortresses go, I beleive it is the best in Europe."

Having visited many castles around Europe I don't think I have ever seen a 15th Century one so specifically designed to withstand artillery, although granted it was started in the very late 15th Century. The whole fortress squats low in a very wide and deep dry ditch so that very little of it would be exposed to artillery shot. It's squat position also means that it's own guns could have a clean field of fire, at ground level, over the surrounding area. The fortress has it's own spring which is cleverly used as a water system within the fort and cools certain areas and also forms pools in the towers which apparently absorbed lots of the gun smoke when the guns were fired! Inside there are underground stables to hold the garrison's horses and allow the garrison to take an offensive role and command the local area. There is a large barracks and a "cow shed", kitchen and dairy. There is even a bathhouse in there. The outworks are reached through underground tunnels which would protect the garrison moving to and from them.

I also had the pleasure of visiting the vertigo inducing Cathar Castles of Queribus, https://en.wikipedia.org/wiki/Ch%C3%A2teau_de_Qu%C3%A9ribus and Peyrepertuse , https://en.wikipedia.org/wiki/Peyrepertuse. Whilst these were equally awe inspiring in their own right and had truly spectacular views, when compared to Salses it really brings home how much things did change during the late 15th to early 16th Century in terms of effective fortifications. After reading about somewhere like Salses for years it was a real treat to actually visit it and see the vast thick walls and the massive ditch with my own eyes.

Salse's Gatehouse.

A view from the glacis - note how little of the fortress is actually exposed to any shot from outside, the keep in the centre is the only part that really stands out, most of the walls being sunk deep into the dry ditch.

The courtyard of Salses.

One of the underground Stables. These were originally built with small Spanish "jinete" horses in mind.

A view from inside the ditch. The castle has it's own water system which flows through it. This helped to water the livestock held inside, it has it's own large stables and a "cow shed", as well as cool down the kitchen and dairy and remove the smoke from the towers when they were in action. 

These are fortified tunnels leading to one of the outworks.

One of the outworks within the dry ditch. Again not the watercourse from inside the fortress and the fortified tunnel leading to the outwork, this time covered with turf.

Saturday, 11 May 2019

Mid 16th Century Command Bases


Amidst the recent battle reports I have had time to finish two more bases for my Mid 16th Century Collection. In fact with the completion of these command bases, the guns, the Steel Fist Gendarmes and the 1540s Landsknecht block this collection is really starting to come together. A full array of the 1540s army should be on its way soon. Of course I still want to add more, particularly some of The Assault Group mounted and dismounted border horse so that gaming the 1540s "Rough Wooing" becomes an option but for now this can wait.

The two bases are both made up of the excellent Valois and Tudor figures from The Assault Group, all be it with a few minor conversions. The dog on the mounted command base is from Steel Fist Miniatures. The flags are from Pete's excellent range of renaissance flags. The figures have a really great mid century feel about them. On the base of infantry I have given the main commander a simple baton and one of the guards (or is he possibly a noble volunteer?) a sword and buckler. This helps to add to the "ancient" style that much of the arms and armour seems to be harking back to in the 1530s-1560s. While the late 15th Century onwards is often labelled as the start of the Renaissance, with regard to the style of the arms and armour, it seems the Mid 16th Century was perhaps the time when the greatest attempt was made to echo the Greeks and Romans of Classical antiquity.

As always I have a few larger projects lined up but before diving into one of them I am going to take the time to sort out a few bits and pieces. More command and casualty bases, using figures that I always mean to paint but never get round to and maybe some more livestock and artillery.

Mid 16th Century Commander and Standard Bearer under a Hapsburg banner.

1540s Commander, the two riders are from The Assault Group while the dog is from Steel Fist Miniatures.

1540s commander and entourage.


Mid 16th Century Commander with baton under a Hapsburg banner.

The command group from the side, note the sword and buckler armed member of the retinue.

Wednesday, 1 May 2019

The Raid on Carrickfergus, 1513


Recently I have had the luxury of being able to leave my gaming table set up for a couple of months, hence the spate of battle reports on the blog. The final game, before putting it all away for a while, was played out this weekend with three of my fellow reenactors. Following on from the "Stoke 1514?" scenario with Jason, Phil and Sven were also keen to have a game. As we are an Anglo-Irish 15th Century reenactment group this set me an interesting challenge of coming up with a four player scenario set in the early 16th Century, as I don't have any specific Wars of the Roses figures, that would see lots of Kern and Galloglass taking the field.

I was looking for something that at least gave a nod to historical events but also a scenario that would be fun for us all to take part in. Then I remembered a plate from the Opsrey Elite series "Scottish Renaissance Armies 1513-1550" (surely having this title in the Elite series is an oxymoron right?) that shows the Earl of Arran and the Scots fleet attacking Carrickfergus in 1513 in support of an O'Donnell rebellion. This was an event that provided plenty of scope for an unsual scenario.

The deployment areas, going clockwise from the top right the O'Donnells, bottom right the Anglo-Irish, bottom left the Earl of Arran and top left the English Garrison. The building with the red roof and the large building behind the tower in the street are the target buildings to be burnt down. The four cattle counters are marked out in the centre of the table.

The Raid on Carrickfergus, 1513

In June 1513 Henry VIII landed at Calais to lead his army in an invasion of France. It was the young Kings first military campaign and he was keen to emulate Henry V's glorious campaign of nearly a hundred years before. As part of the "Auld Alliance" the Scottish King, James IV, had agreed to aid Louis XII against the English. The Scottish invasion of England a few months later ended in James' death at Flodden.

As part of the alliance between Scotland and France, the French king had agreed to pay James IV 50,000 francs and to victual the Scottish Fleet if it was sent to the aid of the French. James Hamilton, Earl of Arran, a man already experienced in commanding a fleet, having led a Scots naval expedition to aid the Danes in 1502, was put in charge of the Scots navy. The fleet left Scotland in July 1513 and included the "Michael", an enormous 240 foot long vessel which had been commissioned by James as an attempt to put Scottish power well and truly on the European stage.

Instead of sailing straight for France Hamilton first sailed for Ulster and attacked Carrickfergus which had an English Royal Garrison. The O'Donnell of Tyrconnell had rebelled against the English in Ulster and the O'Donnells were ostensibly allied to the Scots. Hamilton failed to take the castle but did loot and burn the town.

Deployment

The scenario involved a naval landing from the Scottish fleet led by James Hamilton which was supported by Hugh O'Donnell and his Gaelic followers attacking from the Ulster countryside. The English Garrison would sally out of Carrickfergus Castle to defend it while their own Anglo-Irish allies arrived to defend the town as well. There were four retinues each commanded by a different player.

To add to the confusion the four retinues would each deply from a corner of the field via move activations. Units could enter with a move activation, they could not attack or skirmish on the turn they entered. The deployment areas were set out so that each player would enter opposite his allied player and so have enemies on either side as he tried to accomplish his objectives. The photo above shows where each retinue would enter, the Scots from the shore, the English from the castle and the two Irish contingents from the countryside. The objectives would represent the fact that this was an attempt to loot and burn Carrickfergus rather than a head on clash.


The O'Donnell Warriors enter the fight.

The Earl of Arran's troops deploy from the Scots Fleet.

Loot...

Four "tokens" of cattle were placed in the centre of the table, two in the main street of Carrickfergus and two just outside the fields, see the photo above, apologies for the labels! Once all players had troops on the table these "tokens" would move in a random direction 2D6 inches at the start of each turn, simply stopping if they hit obstacles. The tokens could be looted or saved, depending on the retinue. All of the retinues, English, Irish or Scots could attempt to take a cattle token. A unit had to move up to the base to take control of it (as long as it was not already in the control of another unit). The cattle token could then be moved by a unit and would stop moving randomly while in the unit's possession. A unit could only move one cattle token at a time and could not enter rough terrain with a token

If a unit in possession of a cattle token moved into contact with its entry point the cattle were removed and would count towards Honour Points. The unit could then continue in the game.

...and Burn

For this scenario two of the buildings in Carrickfergus were targets of the raid and could be burnt. The Scots and O'Donnells had to attempt this.  To try to set fire to a building, the Scots or O'Donnells had to have least one base from a unit in contact with it at the start of their activation phase. As an ordered activation, they could use that unit to try to set fire to the objective (instead of Moving, Attacking, or Shooting). If there were 7 or more models in the unit the fire started on a roll of 8+ on 2D6; if there were 6 or fewer models in the unit the fire started on a roll of 9+ on 2D6.

Honour Points

The winner of this game was to be decided via Honour Points which were awarded accordingly:

2 Honour Points for every cattle token looted/rescued.
3 Honours Points to the Scots and O'Donnell Retinue for each of the 2 buildings burnt.
3 Honour Points to the English Garrison and Anglo-Irish for each of the 2 buildings that was saved.
2 Honour Points for each enemy retinue Leader the retinue defeated.
2 Honour Points if a retinue ended the game with half or more of the points value of its retinue left.

As always the rules were adapted Renaissance Rampant rules and the photos are of the actual game. As you can probably imagine with four different players and retinues this was a pretty chaotic and bloody game and I have provided a brief highlight of events whilst the photographs and captions also give a good idea of how things developed. Sven took control of The Earl of Arran's Scots with Jason playing the "Wild Irish" under O'Donnell. Phil commanded the Anglo-Irish FitzGeralds while I took command of the English Garrison in Carrickfergus Castle.

The retinues were as follows:

James Hamilton, 1st Earl of Arran and his naval raiding party

1 Unit of Foot Knights (James Hamilton, Earl of Arran)
2 Units of Shire Billmen
2 Units of Shire Archers
1 Unit of Scots Marines with Crossbows (a little nod to the Opsrey colour plate by Graham Turner)
1 Unit of Scots Pike

Hugh O'Donnell of Tyrconnell and his Gaelic troops

2 Units of Noble Irish Cavalry (one is Hugh O'Donnell and his male family members)
3 Units of Galloglass
1 Unit of Redshanks (the O'Donnell were using Scots troops from the late 15th Century onwards)
3 Units of Kern
1 Unit of Horseboys

The English Garrison

1 Unit of Foot Knights (Garrison Captain)
1 Unit of Garrison Billmen
2 Units of Shire Archers
1 Unit of Border Horse
1 Unit of Demilancers
1 Culverin

The Anglo-Irish FitzGeralds and Gaelic Allies

1 Unit of Garrison Billmen (Anglo-Irish Captain)
2 Units of Border Horse (Anglo-Irish Cavalry)
1 Unit of Shire Archers
1 Unit of Galloglass
4 Units of Kern
1 Unit of Horseboys



Some of the Scots head into Carrickfergus whilst others move to engage the Anglo-Irish.

The Anglo-Irish Archers begin to shoot at the Scots Crossbowmen.

The Scots Pike push back the Anglo-Irish Archers and head into the Anglo-Irish force.

It didn't take long for the action to start. The Scots and their O'Donnell allies were the first to enter the scene, quickly arriving in numbers. The Anglo-Irish followed closely and were soon engaged in a ferocious battle against the Scots around the shore. The Scots Pike pushed into the Anglo-Irish retinue being defeated in a series of clashes, while some of the naval party started to enter the town itself. At the other end of the town the O'Donnell forces halted around the castle giving the garrison time to sally out and launch a rain of arrows into them. The English archery wrought havoc amongst the O'Donnell soldiery and caused some of them to fall back and flee.

Whilst his troops battled the English, Hugh O'Donnell and his Noble Cavalry rode towards the town, pushing back the Anglo-Irish cavalry before them, and getting into a position where they could attempt to burn one of the towns largest buildings. They failed to set the building alight however, giving the Anglo-Irish enough time to send Kern and more Light Horse to defend the town. Hugh O'Donnell was knocked from his horse in a skirmish with the Anglo-Irish Light Horse. The first major casualty of the day had gone to the FitzGeralds.

The view into Carrickfergus. The Scots attempt to take the town but the Garrison's Cavalry have already begun to bring some of the cattle in.

Hugh O'Donnell and his Noble Cavalry ride into Carrickfergus...

..they drive a group of Anglo-Irish horsemen away from the cattle and attempt to set fire to one of the larger town buildings.

Around Carrickfergus Castle the O'Donnell troops are suffering at the hands of the Garrison's Archers.

From left to right the Scots Naval Crossbowmen attempt to sneak around the town to burn one of its buildings; in the main street the Scots advance while the Garrison attempt to herd the cattle back to the castle; on the outskirts the O'Donnell Noble Cavalry push back the Anglo-Irish Cavalry.

A view down the main street with the castle in the background.

A view from above showing the main street with the English and Scots in it and the Irish and Anglo-Irish Cavalry skirmishing outside the town. This is one of Jason's photos, I am too short to take photos like this!

Hugh O'Donnell and his retinue repeatedly attempt to burn the town. He is about to be knocked from his horse by the skirmishing Anglo-Irish cavalry and take no further part in the battle.

The rest of Hugh O'Donnell's men are suffering in an attempt to take on the English Garrison.

A view from the walls of Carrickfergus Castle: the O'Donnell men lead the assault.

The Anglo-Irish Galloglass charge the Scots Pike...

...and succeed in defeating them before...

The fierce fighting between the main Scots and Anglo-Irish forces continued with unit after unit being broken in the series of melees that were taking place. James Hamilton himself sort out the FitzGerald Captain and defeated him in a one on one combat. The Earl of Arran's victory over the Anglo-Irish seemed complete but, like his pikemen earlier, he had pushed too far into the enemy ranks and was eventually overwhelmed and brought down, meaning the Anglo-Irish had now defeated both of the enemy retinue leaders, although their own captain had been slain.

Things were starting to look bad for the Scots and their Gaelic allies. The English Garrison had fended off the O'Donnell attack and were collecting the cattle from the town, herding them back into the Castle gates for safety. At the other end of the town the Anglo-Irish had also succeeded in "rescuing" some of the cattle. None of the town buildings had been set alight, Hugh O'Donnell having failed and an attempt by the Scots "Marines" to sneak around the side of the town being seen off by a sally from the Garrison's small number of Demilancers.

...launching into the Scots Archers. Both units flee after this fierce melee.

With the Anglo-Irish and Arran's forces at each others throats the FitzGerald Captain and Arran engage in single combat. The FitzGerald Captain of the Anglo-Irish is slain.

As Arran's Crossbowmen attempt to set fire to the town the English Garrison's Demilancers sally out from the castle and ride them down.

The mortal combat between the Scots and Anglo-Irish contines with the units of polearmed troops taking each other on.

The English Garrison had failed to notice that in the chaos some of the O'Donnell Kern had slipped past them and into the town. The Anglo-Irish could no longer stop them as all their troops had been drawn into the battle on the shore. With Garrison troops chasing them the fleet footed Kern rushed to the buildings and succeeded in setting one of them ablaze. In an even more ridiculous turn of events another unit of Scots arrived from their fleet floating offshore (Sven rolled a double 6 to activate and then rolled "reinforcements" on the event chart! This is exactly what happened in one of the Venlo 1511 games). With the arrival of a fresh unit of pikemen the English Garrison's Light Cavalry attempted to stop them, the Demilancers having been routed in an earlier clash, but could not prevent them from landing and setting the other major town building alight.

With the town ablaze and all the cattle either herded to safety or looted, the Scots had managed to capture one group of them, the raid ended. The Scots that were left embarked in their rowing boats to return to the fleet while the O'Donnell raiders melted back into the countryside. The Garrison Captain was the only retinue leader to have not been killed or downed in the fighting but although the Garrison was still at over half strength the town was in flames.

From the walls of the castle the English Garrison observe the running battle. Note the Kern in the top left.

O'Donnell himself may have failed to set the town alight but some of his Kern manage to sneak past the English Garrison and set it ablaze.

It looks like Arran's naval landing has failed to burn Carrickfergus until another boat load of Pikemen arrive from the anchored fleet.

The Garrison's Cavalry attempt to stop the Pikemen but to no avail. The reinforcements storm off the beach and succeed in setting Carrickfergus's second large building alight!

The Final Scores

So using the Honour Point system set out above the final scores were:

Jason as the Hugh O'Donnell and the Gaelic Irish: 3 points for setting alight one of the buildings and 3 points as the Scots had set alight the other building. Total 6 Honour Points

Sven as the Earl of Arran and the Scots: 3 points for setting alight one of the buildings and 3 points for the O'Donnells setting alight to the other building. 2 points for one cattle token and 2 points for slaying the Anglo-Irish Captain. Total 10 Honour Points.

Phil as the Anglo-Irish Captain: 4 points for downing Hugh O'Donnell and The Earl of Arran. 2 points for one cattle token. Total 6 Honour Points

Myself as the Garrison Captain: 4 points for 2 cattle tokens. 2 points for having over half of the retinue left at the end of the game. Total 6 Honour Points.

So the Scots, true to the historic raid on the town, successfully looted and burnt Carrickfergus and were the victors!

This was a really fun game and something a little different from the styles of scenario I have played before. There is a lot to be said for the carnage created by having four players around the table each with their own retinue. It was great to use nearly my whole Irish collection in the game and helped me to think a bit more about the rules for the Gaelic Irish, they are still something of a work in progress. Once the reenacting season is over there could well be more visits to Ireland on the games table.

"The Generals", from left to right: The English Garrison's Captain, The Ferocious Hugh O'Donnell, The FitzGerald Anglo-Irish Captain and last but not least the Dastardly Scots Sea Captain, James Hamilton, Earl of Arran!

Saturday, 20 April 2019

Steel Fist Gendarmes



 It seems like an age ago that I backed the Kick Starter for these figures by Steel Fist Miniatures. My intention was to start work on them a while back but the Irish army project became a major distraction. Gendarmes are always a project that I approach with trepidation as historically they were colourful and magnificently attired heavy cavalry and painting them is a real challenge.

Although I bought these in a Kick Starter, the figures are now available from the Steel Fist store: https://www.steelfistminiatures.com/. They have a wide variety of different heads and plumes which is great. While certainly being a 16th Century History enthusiast I am not an armour expert by any stretch of the imagination. That being said to my eyes a lot of the helmet styles that Steel Fist make are for the second quarter of the Sixteenth Century. I would argue from the 1520s to 1550s. This of course makes them perfect for my 1540s collection that I have recently been working on. When putting together the unit I deliberately chose helmets that have that slightly later feel.

There is great variety and detail in the Steel Fist barded horses but I didn't want all the Gendarmes to be on them. Barding was certainly still being used in the 1540s. The English, who had never had large numbers of heavy cavalry, made extensive use of  heavily armoured horses in France and Scotland in the 1540s. While these were often in hired foreign contingents, the Pensioners and Bulleners both appear to have been "homegrown" units of heavy horse. The most famous English cavalry charge of this era was at Pinkie in 1547 where the armoured horsemen didn't have time to armour their horses, such was the speed of the Scottish advance. The Spanish and French would continue to use barded horses into the mid 16th century, although Ian Heath, in his "Armies of the Sixteenth Century" argues that after 1550 the use of full horse armour decreased rapidly. I would imagine the cost and the specialised horses needed for this would be a factor in its decline as well as the widespread adoption of the pistol as a close quarters weapon for a lot of cavalrymen in the Mid 16th Century.


Gendarmes on barded horses by Steel Fist Miniatures

Gendarmes on unbarded horses. The Gendarmes are by Steel Fist Miniatures and the horses are Perry Miniatures plastics.

With skirmish style games of Lion Rampant in mind, I chose to put 6 of the figures on armoured horses and 6 on unarmoured steeds. The two groups can be seen in the photos above. The figures fit the Perry Plastic horses really well. I have some old Wargames Foundry Gendarmes which will fit the unused Steel Fist horses so at some point I may try a unit of Foundry Gendarmes on the Steel Fist mounts although this will require sculpting the front of the saddle on to the rider.

They took some time to put together but I think it was worth it. I tried to paint patterns on a few of the sets of barding and, as long time readers of this blog will know, I hate doing this kind of thing, but they have come out ok. Luckily the sculpts have so much detail on them that you really don't have to work that hard to make them look good. Steel Fist are about to release their light cavalry to accompany these chaps and I am really looking forward to painting up a unit of them. The lighter horse will be extremely useful in all the "small war" skirmish style games I like to play and will fit in all of my different European armies.

Gendarme on a barded steed, note the "horns" at the top of the chanfron.

This Gendarme is in a heavily gilded harness.

An impressively gilded set of barding.

A painted set of barding. The barding was not always made of steel - hardened leather was also used.

The Gendarme Captain...

...and standard bearer carrying the salamander badge of Francis I of France.
Steel Fist Gendarmes.

French Gendarmes.


A view of the Gendarmes from the back.